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Mini project: "Cartoon network"

The Bi-weekly sculpt theme at Blue Zoo was "Cartoon network", given that I basically grew up on Ed, Edd, and Eddy I feel like i had to pay homage. Tried to experiment with using groom for 2D line effects and it worked fairly well (If not awful for actual animation production :D )

Hope you like it!

Livestreams:
https://www.youtube.com/user/MichaelTAGD/videos

Mini tutorial:
Not going in depth on this, just have a play around to see what you get.
Steps for 2D line groom
- create a curve at the origin which goes from 0 on Y to 1 on Y
- create a yeti braid on that curve
- set braid rotation to 0 and give it a very narrow profile
- create guide set for where you want the linework
- instance braid to guide curves
- add low frequency scraggle with a ramp to control profile of 2d lines

Final render with some very minor paintover

Final render with some very minor paintover

Using groom for 2D lines

Using groom for 2D lines

Closeup of setup for 2D lines

Closeup of setup for 2D lines

Final render with no paintover

Final render with no paintover